Zarrah

Zarrah T'sarran
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Activity Helping the Motley Crew
Title Arcanist
Race Human
Location Underdark
Social status Wizard

Description

Notable items and other possessions

Incidents

Session 9-2

Meeting Saltbaron

In your quarters at the Ghohlbron's Lair you found Saltbaron waiting for you. After shooing away your invisible followers and making sure there were no unseen ears or eyes around he tanked you for brining his wares to Gracklstugh. And since you appeared to be reliable adventurers he asked you to find an item some contractors of his were holding out on him and blackmailing him with. Knowing an egg was stolen from the journal you found in Shooshar's island in the Darklake you pieced together his vague indications in that it in fact was the egg he had stolen for him. To entice your interest he quickly flashed a parchment, a map with detailed surveys and comments of most tunnels between Gracklstugh and Menzoberranzan. And from the quick glance it appeared to as well have exits into the lands above. With such a reward you felt you couldn't refuse the offer. Saltbaron, before leaving, told you that his contractors had a den in the Whorlstone Tunnels but only knowing about the entrance to them through Lauduger's furrow. And to assist you in the reclamation he presented you with Zarra T'sarran, a wizard that had been of service to him.

Session 10-4

Rats ratting

Knowing, more or less, who stole Themberchaud's egg you decided to seek out the dragon to tell on Saltbaron. Finding your way to it's lair it's keepers were forcefully ordered to let you in. Inside you found the corpulent dragon sitting on a pile of treasure enjoying a slave-snack. Telling the dragon what you knew you earned it's gratitude, but not before it got the chance to taunt Zarrah for her influence enabling the theft to take place. Feeling generous Themberchaud allowed the party grab what treasure they desired, but they had to be clear of it before the carcass hit the ground. Then he started flying up with a cow-like carcass in it's claws, and you dove in.

Session 17-3

The Chosen Feather

With the disguise plan in shambles, due to lack of horses, a new one was conjured up. In short it relied on "going with the flow" at the gates. So up there everyone but Dag marched and Anton successfully passed of Zarrah as a shaman, the Chosen feather, who had come to join the horde. While a bit sceptic the guards said they would be escorted to their shaman so she could present herself to him and the spirits. So the three were escorted in and Zarrah ushered into the shaman's tent. There the spirits were called upon and the shaman looked at Zarrash's spirit reflection. Recoiling in horror he named her a demon of the crow and ordered her away. And away with haste. Rejected but not struck down the three realized they were inside the fortress so they might seek out Rivfader.

Session 27-3

Dinner

After you set your plan in motion by poisoning the meal you retreated to let the dinner begin. Shortly into dinner you sprung your trap and assaulted the Giants, and the Troll. Despite the Giants' home advantage those who enjoyed the dinner were mostly cut down, but a few managed to flee the scene. But not without Zarrah going down and the magic surrounding her fading allowing Horizon and Dag a quick glimpse of her true nature before Horizon resuscitated her. Also the Troll, Yavo of the Black Mountain, saw her and fell to his knees.

Session 28-1

The Ambassador

The troll Yavo of the Black Mountain, when the questioning started, told you and especially Zarrah that he was a Ambassador from the Black Mountain to oversee the alliance and the plans set in motion. Mostly about construction of a new Steading to the north. Having seen Zarrah's true nature no pressure was needed to make him talk, his fear of her loosened his tongue. He even revealed his fear was because he was no longer at Rivfader's side, as told, and feared Zarrah was there to punish him. Once that was established to be not the case he calmed down and promised he wouldn't do anything against you, just keep out of the way.

Session 31-4

Meeting Vecna

You were led through a secret passage among the rubble back of the keep, down into the keep's basement where you were led to Penny's mistress - the Lich-Goddess Vecna who once had summoned forth Zyggtmoy at the temple in Nub. After hearing her story, she was trying to destroy Zyggtmoy when the fool Cuthbert arrived, and listening to her proposal you agreed to assist each other. A few offhand remarks regarding Zarrah made her reveal her true nature of a Illithid, all while Vacna amused sipped some wine. Vecna not being much for needless wealth, but rich in knowledge, after a while got frustrated by Anton's nagging about wealth. So she plucked a gem from one of the statues of her, a blood-red ruby, and gave it to him. Zarrah on the other hand was mesmerized by her vast collection of rare tomes. In the end you had a plan to put into action
- Gather the elemental cores from Zyggtmoy's old prison under the temple of Nub
- Fashion a hook or similar implement strong enough to hook a Daemon Queen, a large horn would do the trick.
- The silver cords of the Gith would make excellent line to bind and reel her in with

Session 33-3

Highport reading

Returning to Highport Zarrah set out to study the Dark Grimoire where she found both methods of how to draw daemons into the material plane and a good target to get a horn from, a Goristro. While Zarrah read her unholy book Dag found himself with some time to study the tome he had been given, an annal of the Dvergr and early Dwarven history. In it he found references to warriors later to be called battleragers operating out of two clanholds. Once called the Black Garrison and the other Everglow. Some vague notions of their location but nothing definitive.

Secret stuff

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