Session 2-4

The Outpost

Just as along the roads the surface, along the High Tunnels outposts were created where weary travelers could find shelter. Each clanhold manned outposts every 2-3 days of travel up to about a week's travel away from the clanhold. But that were in the golden days of the late Dvergr Empire, now most of the ancient clanholds are abandoned and forgotten at best. It is at one of these outposts you found yourself after a few day's of travel in the High Tunnels. As most secure locations in the Underdark someone have claimed it and you found goblin scouts not too far from it. Dispatching them and their Hobgoblin masters you took the outpost as yours, but the shaman did escape. To where was unknown, but into the dark it was.

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