Session 4: Diminishing returns


Session 4: Diminishing returns
Date January 5th
Ingame dates Day 12-15 AE
Involved Anton, Dag, Kerra, Willy
Other Wreit dead, Topsy and Turvy missing

Session 4-1

Enter the Drow

As you are resting once again at the Neverlight Outpost your rest is again interrupted. This time you spotted a few Drow cautiously moving towards your outpost, but after a short exchange the small patrol was dispatched. One Drow was captured and from him you learnt that they were sent towards Neverlight Grove to find out why the previous scouts hadn't reported back. Mistress Ilvara Mizzrym is after you.

Session 4-2

Striking crystals

After getting fresh again you set off into the High tunnels led by Wandering Wreit. Trudging through the tunnels, sometimes over large amounts of debris as the tunnels' condition are varying, you stumbled upon an are of massive crystal growths. Seeing the potential profit in it you started the exhausting process of acquiring several large pieces. Several mishaps led to the inhaling of not-so-beneficial gasses.

Session 4-3

Rumbling earth

Whether is was your greedy endeavours tearing the crystals off or it was completely unrelated that night you woke up to the earth rumbling. Walls cracking, crevices opening, and shards and boulders being dislodged with force. Seeking cover where the was almost none you survived. As you were doing a headcount you noticed Topsy and Turvy missing, a search yielded nothing. With Wreit eager to get going you left your Svirfneblin companions behind hoping they will find their way back to you.

Session 4-4

Revenge of the Boulders

The earthquake did more than stir you in your sleep, it opened up a giant crevasse severing the High Tunnels in two and effectively forced Wandering Wreit to find another way to Gracklstugh for you. Along your side of the crevasse, as far as you could see, there seemed to be a ledge wide enough for you to travel single file along. But before you could get yourselves secured to each other a huge monster dropped from the ceiling swallowing Wreit whole and the very rubble became animated as disturbed elementals launched themselves at you and companions. After the dust settled Wreit was as swallowed the rock and all you had to go on was his suspicion that the crevasse could lead to the Darklake, especially since you heard water running in it and all water in the upper regions of the Underdark find their way to the Darklake.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License