Neverlight Grove

Neverlight Grove
mushroom_city.jpg
Type City
Location Upperdark
Ruler Sovereign Phylo and Sovereign Basidia
Population 150, Myconoids and Myconid servants
Prosperity Very low

Myconoid city at a crossroads.

Notable items

Locations within

Incidents

Session 2-1

A choice of Darkness

With Anton calmed dawn it dawned upon you that none really knew where you where, in the Underdark yes, but not where. You also knew you couldn't stay at Velkynvelve as the garrison during your escape was heavily diminished. And there were no signs of Ilvara Mizzryn, the priestess. The only one with any knowledge of Velkynvelve's location in relation to other landmarks and settlements, Sarith, died. That is apart from the Svirfneblin twins Topsy and Turvy who knew the rough direction to their Blidgenstone, the Svirfneblin city in this region. But they advised against that option as Menzoberranzan, the Drow city, lies in between. Shuushar, the Kuo-Toa spiritualist, could take them to his kin at Sloobludop as long as they could find their way to the enormous subterranean waterways known as the Darklake. In the end you chose to follow the advice of the Myconid Stool who offered to bring you to his kin at Neverlight Grove as in Neverlight Grove there exist a fungus whose mycelium stretches far and wide and knows many hidden passages.

Session 3-3

An evening with the Myconids

A day or so later you started seeing and experiencing the outskirts of Neverlight Grove, the firm rock passages giving way to mushy soil and the barren walls becoming covered by fungi. The grove itself sitting in a huge fungi filled cavern, softly lit by photo luminescent fungi. As you entered the grove, Wreit excused himself as he had business to attend to and Stool took you into it. A short while later you were greeted by one of the grove's leaders Soverign Phylo, a very cheerful and joyous Myconid who welcomed you to the grove in these exciting times. A celebration was to be had, an exciting celebration. While you did decline the invitation you accepted a feast as a thanks for brining Stool home. A banquet were set for you and that evening you ate well. During the banquet you were approached by the other leader of the grove Sovereign Basidia, a much more dour Myconid who did it's best to bring down the mood by complaining about Phylo's changes to the grove, many of which broke old tradition, and of the celebration, which not something Myconids do. Once you had your fill of fungi you went to locate Wreit who had concluded his businesses when you found him. As you left the grove a small celebrating procession passed you by and their spores carried with them a bit of celebratory song.

Session 3-4

A lack of senses

After resting in the outskirts of Neverlight Grove and getting your energy back the journey towards Gracklstugh began. But you didn't come far before Eldreth stopped in her tracks as a revelation struck her. The distance between the outpost and Neverlight Grove is what is expected between an outpost and it's Clanhold. A fervor caught her, desiring to to return to Neverlight Grove and drive out the Myconids. After calming her she vowed to return with an army and burn away all the fungus. When the Motley Crew arrived once again at the Whispering Passage Willy once again listened, listened a bit closely as he suddenly couldn't hear anything but the whispers, which after a short while faded as well rendering the warrior deaf. At your stop later at the outpost Wreit made you an offer, relinquishing control of the outpost to his master in exchange for introductions. With your meagre interest in the outpost you agreed and papers were signed.

Session 22-1

Rot and Fungi

Making your way southwards along the river you after a few days, not too far from where river Nub flows into the Last Lake, noticed a smell of rot and decay. Following it you happened upon a small hamlet that by the looks of it had been washed out. The ground made of frozen mud, the buildings coved by a thin layer of ice and most of the roofs destroyed. In the main building you found the inhabitants put in a line and now covered by various fungi. The decomposition of the bodies and the fungi made the area around the bodies almost warm. Taking a sample of the fungi Dag accidentally got in contact with them and felt a familiar creature communicating with him. Stool, the myconid you left in Neverlight, sent through the fungi a feeling of frightened exaltation. A joyous celebration and a fungus growing from a caverns floor and disappearing into the darkness above. With supplies low you left the bodies where they laid and went after the perpetrators.

Secret Stuff

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