Steading Of The Hill Giants

Steading of the Hill Giants
Type Fort
Location In the valley separating the Pale with the Frozen Highland
Ruler Warchief INSERT_ORC_NAME
Population 20 orcs
Prosperity Low
Other G1: Steading of the Hill Giants

A well made fort once occupied by Hill Giants, now in the possession of their former orc slaves.

Notable items

Locations within


Session 26-5

On Giant's trail

Heading up into the mountains relying on Dag's guidance meant you didn't find the Giants as much as they found you. Several of them wore well worn garments marked with a crowned mountain. After the commotion in the hills died off you found their quite massive trails. Following them you found yourself as the sun were setting in a cave overlooking the Steading of the Hill Giants.

Session 27-1


From your small cave on the other side of the valley from the Steading you relaxed a bit and observed. A few stout gates into it, high windows and a watchtower. When a straggler from your earlier encounter with the giants approached the Steading you knew you couldn't let the Giant tell your tale to the others. Quickly and assuredly you struck. Also observing the Giants expecting the patrol to get back you knew you had to strike sooner or later. Or the Giants would know something had happened to it.

Session 27-2


As the sun started setting and the shadows growing longer you set out to infiltrate the Steading. Up the walls and over the roofs. The high windows around the roof to the main hall allowed you a glimpse inside where the servants, of both giant and orc origin, were preparing the evening meal. Aside from that little activity. In the watchtower you took out the sentry and doused the torches in the entrance hall. While you were discussing your next step a young hill giant peaked out and saw the torches were out, went and got new ones. But as he started lighting them Zarrah turned him into a turtle. After some more discussions you disposed of him. Inside you found the kitchen where weak-looking orcs were preparing the meal. Conjuring up a cunning plan Horizon cunningly poisoned the meal without being noticed.

Session 27-3


After you set your plan in motion by poisoning the meal you retreated to let the dinner begin. Shortly into dinner you sprung your trap and assaulted the Giants, and the Troll. Despite the Giants' home advantage those who enjoyed the dinner were mostly cut down, but a few managed to flee the scene. But not without Zarrah going down and the magic surrounding her fading allowing Horizon and Dag a quick glimpse of her true nature before Horizon resuscitated her. Also the Troll, Yavo of the Black Mountain, saw her and fell to his knees.

Session 28-1

The Ambassador

The troll Yavo of the Black Mountain, when the questioning started, told you and especially Zarrah that he was a Ambassador from the Black Mountain to oversee the alliance and the plans set in motion. Mostly about construction of a new Steading to the north. Having seen Zarrah's true nature no pressure was needed to make him talk, his fear of her loosened his tongue. He even revealed his fear was because he was no longer at Rivfader's side, as told, and feared Zarrah was there to punish him. Once that was established to be not the case he calmed down and promised he wouldn't do anything against you, just keep out of the way.

Session 28-2

The Orc issue

Checking up on his kin Anton found they were enslaved by the Giants and had been so for generations. Not used to combat and fighting they still had it int heir blood and as you took care of the other threats in the Steading they assisted with the clean-up. Despite being offered the title of Warchief Anton declined the proposal and instead selected a young fierce orc to become it instead.

Session 28-3


While you had defeated a large amount of giants, thanks to the helpful poisoning, there were still some on the loose. You found the Chieftain having rallied the beast master to his aid but didn't count on the beast master's ambition. As the beast master turned the wolves on the Chieftain he offered you free passage away, if not you would meet the same fate. He met the same fate. Down in the basement you found the slave master and the more rowdy of the orc slaves. The slave master met the same fate as his kin.

Session 28-4


As the orcs cleaned up the giants and removed their corpses from the Steading you took a look around to see what else it had to offer. In the Ambassador's quarters, Yavo the Ambassador had disappeared, you found his directions from the toll horde under Rivfader and information regarding the New Steading. In a room adjacent the old shrine was found desecrated, the statue shattered and intricately braided patterns hung in it's remains. A strange belt was also found. In the hidden chamber below the Ambassador's Quarter the treasury was found and an old blind orc watching over an old alcove where he promised you could enter your mind. From the alcove came strange vapours.

Session 28-5

Behind the rubble

In the larger substructure below the Steading you found a passageway blocked off and behind it old and more-or-less intact masonry. Comparing it you realized it was awfully similar to the construction around the Crystal Steading and that the whole basement in this Steading once was built in the same way. Following the passageway you found yourself in an old temple with an eerie glow and writing on the walls with strange symbols.

Session 29-1

Writings on the wall

Starting to explore the small temple you found it lined with carved pillars and on it's far end a support for a book, but no book to be seen. Tapping into his bardic powers Horizon started deciphering the writing. While it could be translated it's meaning remained a mystery, the deeper meaning of the words was not understandable to the point of maddening. Even worse as you explored the temple you spotted in the corner of your eyes the figures on the pillars moving, but as you looked closer they were as motionless as the day they were created.

Secret Stuff

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