Hommlet Succession

Hommlet Succession
Starting location Hommlet
Starting Character The Innkeeper
Locations Hommlet, Far Ranger's camp at Last Lake, Black Mountain, Ulm
Involved Derek Askander, Rivfader, Duke Ulm of Ulm, Franz of Safeton

The count of Hommlet have died. His trueborn heir, Derek Askander, is out ranging to the East and have so far not responded to any communication regarding his inheritance. Should Derek not claim his inheritance within a year it will fall to the count's bastard, a merchant in Ulm.

Incidents

Session 15-1

Finding a fool's errand

Not being content with sitting out the winter in Hommlet and seeing their wealth go into the pocket of the innkeeper the Party started asking around for things needed to be done. In the process involved themselves with the tailor Levi robbed earlier but in the end found more interesting prospects. Decided to go fetch the heir to the County, a ranger who haven't yet claimed it probably because he hadn't heard about it. With only half a year before the estates and titles goes to the second in line the Party began preparing.

Session 15-3

The Far Rangers

Arriving at the last known location of the lost heir Derek, a camp of the Far Rangers they were told about the increasing troll and goblin raids. Derek had lost most of his patrol and in a fit of mad revenge he went after them seeking revenge, claiming to go after the tale of the Black mountain. Commander Gabrielle Schwarzestiefel assigned an old ranger, Errol, guide and assist the party as they went out searching for Derek.

Session 16-4

Reasons

Taking the old troll's heed Zarrah took up the lead and you made progress towards teh black mountain. One evening you sought shelter in a small cave where you found one the remains of one of those who went with Derek, a ranger named John. In his journal you read that Derek had lost a fellow ranger named Robin who he cared about more than he perhaps should. Robin's death took Derek hard and so he went chasing fairytales, like the one of Rivfader at the Black mountain. The next morning a pyre was built for John and his ashes given to the wind. A few days later you finally were near the foot of the Black mountain, led by no "man".

Session 18-1

Finding Derek

In the large cavern you found yourself in you were not alone. Trolls of all sizes were gathered around a central area and in the shadowy edges more of the horseriders and a few goblins. On the other side of the cavern, on it's massive throne carved with maze-like patterns, a horned troll of humongous size were seen. Making your way into the crowd you came upon a large fighting pit where a man in tatters just defeated, to the audiences' dismay, his latest opponents. As he pulled his blade loose he suggested, rather demanded, that it was time for Rivfader himself to meet him in the pit as he had slew every opponent so far. Before getting any answer one of the Witchdoctors of the horde entered the pit flanked by brutes and Derek were stuck paralysed and hauled off into some structure below.

Session 18-2

The Audience

As the entertainment died down you felt a gaze fixed on you and Rivfader demanded you to present yourself and declare why you have come seeking him. Telling the horned troll you had come for Derek and that your intentions were to bring him back Rivfader offered you a deal. His "pups" had torn from their shackles and were now running freely, if you were to shackle them he would give you Derek in return. Weighing your options, fight through hundreds of trolls or just fetch his pups, you made a deal with the Horned one. One of the troll shamans led you deeper into the Black Mountain, deeper into the old dwarven clanhold. Through half-collapsed chambers and through chambers joined as the mountain collapsed. Underneath rickety scaffolding the smaller trolls had constructed to give them freer movement.

Session 18-3

The pups

As you approached the chamber the shaman gave you potions that would allow you to follow the beasts, as it described them, into their den. Entering the lair of the pups you came face to face with the slippery wolves you had encountered before. First driving them back into their domain and cornering them there while the spirits their prey over the eons clawed and scratched you. Drinking the potions you found yourself in the Ethereal realm, the realm of spirits, and the pups home domain. Weakening them you managed to put their shackles on them and then you proudly led them to Rivfader.

Session 18-4

Leaving with Derek

Rivfader, despite being a being of Chaos, honoured his promise and gave Derek to you as he "had grown tired of him". Quickly you left the Black Mountain and almost dragging Derek away from the target of his furor. Putting the Black mountain quickly behind you the fire in Derek subsided somewhat. Once you had a bit of time to sit down you managed to convince Derek that the best way for him to honour Robin was to continue living and taking up his inheritance. And, as he realised, returning with a Horde of his own to enact his revenge.

Session 19-1

Towards home

After putting a fair distance between you and the Black Mountain you hunkered down to rest and get your energies back. All the time Derek were pacing erratic, doubting the path he is walking when Rivfader, the killing of his beloved Robin, still is feasting and gathering his horde. Emerging after your secluded rest you noticed many tracks outside of your camp, but just passing by. Climbing higher up into the mountains you found yourself at what you realized was a frozen over lake. Crossing it , and it's much easier going, you were beset by ice worms, Remoraz, that decided you were a perfect meal. After slaying them with the ice cracking under your feet you left the lake for safer and more solid ground. Utilizing her powers, Zarrah polymorphed into an Eagle to scout the surrounding area. With snow and mountain as far as her eagle eyes could see the lone figure far into the distance stood out.

Session 19-2

A turn for the worse

Over ridge and along slopes your path took you. One night as you neared the spine of the mountains Derek was beset by horrible night terrors. And a few days later a storm came upon you forcing you to seek proper shelter. With keen eyes you spotted what appeared to be a small cavern but as you entered it you came to the realization that it continued further in than you realized. Exploring it you came to a large room built by hands long dead and as you cleared some passages the dead itself came upon you. Giant horned skeletons, skeletons with a burning hatred for the living in their undead eyes and skeletons in ancient armour not carried by any armies today. Removing "un" from undead you were stuck with a conundrum, go after them and what caused them to rise or leave as soon as the storm subsided.

Session 19-3

Anger and furor

Taking a quick trip to the camp Willy found Derek once again in night terrors, but much worse than before and before his eyes Derek started sprouting hair and horns growing on his forehead. Subduing the now more beast than man long enough for Anton to come it was brought outside. Seeing a figure approaching in the storm, and not knowing who or what it was, Anton took the safe option and put Derek down. Once it come closer it lamented Anton's rash action as it told those gathered Derek was just a man who in his inner conflicts had a spiritual split and the part of him that wanted immediate bloody revenge won. That split and his rejection of part of him turned him into that beast. The figure, presenting herself as a Jámit Johtalit or a spirit walker of the Lampi peoples, also told you that it could perhaps have been undone but the time for that path were gone.

Session 21-2

Encounters on the downward slopes

On your descent, while still above the tree line, you saw tracks, not many days old of someone or something transporting something havy northwards. But you left it alone and a few days thereafter were back in familiar woods. With the woods around you the wind no longer stung as much and not before too many days you came across the trail of two humanoids. A short while later Anton stepped into their trap and was left hanging upside down. As they emerged from their concealed positions you recognised them as Far Rangers. While they cut Anton down you gave them the news of Derek's demise, but left many details out, and you then went different ways.

Session 25-3

The inheritance situation

During your retreat in the Temple of St Cuthbert a small delegation of the Town Elder and several councillors arrived having heard that Derek had succumbed in the wilderness but they wanted a first hand account of the events. Which you freely gave to them while omitting unpleasant details. Once you showed his old signet ring the delegation had enough to proceed with their plans. As you already had proved yourself trying to bring Derek home they charged you with delivering a small gift to the bastard, a selection of all that Hommlet have to offer. A few days later you set out for Ulm, more well-rested than ever before.

Session 25-5

Duke Herman Ulm of Ulm, of the Ulm dynasty

Arriving in Ulm, a prosperous dense town with narrow streets and industrious people, you quickly made your way to the keep and sought an audience with the [| Duke]]. Not being forced you wait long you were brought into his small audience chamber and told you to retell the story. The stout and strict duke saw no reason to disbelieve you but clarified that the Hommlet does not choose their count, that power is his as the count is a vassal to the duke. Accepting the proper hierarchy you were charged with finding the bastard, Franz of Safeton, and bringing him to the duke the next day fo he can be given his new charge. Rooms were given to you and a small token of the duke's appreciation.

Session 26-3

The new Count

Locating Franz of Safeton, the bastard heir to Hommlet, was easy enough as he had build for himself a decently sized whole selling business. Meeting with him you gave him the news, something he was prepared for and started issuing directions. Planning to arrive in Hommlet in time for the Spring equinox and those festivities meant he had to miss his mother's annual festivity. You declined an invitation to it and to go in his stead. The day afterwards the coronation of Franz went as tradition bade and he took up charge of his new responsibilities.

Secret stuffs

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